Tag Archives: Infinity

[Infinity] Initial Thoughts on the Game

150pt infinity game
“Red Leader. Lead the way”

Now that I have a semi-decent grasp on the basic rules and gameflow, I feel I can make this post.

As you can tell, I’ve been taken with Infinity as of late. Even more so now that some of our locals have also picked up armies. And from what I hear, there is actually a pretty big Infinity meta already here in NoVA, I just haven’t been paying attention I guess.

Showdown at the dock town.
Showdown at the dock town.

Here are some thoughts on the game so far..

…A wall of text is incoming…

Continue reading [Infinity] Initial Thoughts on the Game


[Infinity] The Tohaa push continues!

Tohaa models on the offensive.
“The Tohaa have begun an offensive.”

As I mentioned, I am working on getting at least 9 of my 13 Tohaa models painted before my return to gaming in the coming week.

Here’s where I’m at so far.  I obviously decided on the new blue scheme and have been making so marked strides.

I’ve had to strip a hand full of models as they were in progress with my older scheme.  I don’t think I’m going to make the 9 of 13 mark, but progress is better than Congress (topical humor)!  Let’s break it down shall we:

Continue reading [Infinity] The Tohaa push continues!

[Infinity] Red vs Blue

Red & Blue Tohaa Sakaels WIPs
Red & Blue (the eternal struggle) Tohaa Sakaels WIPs

By the time you read this, I will have already made my choice. But hey, I’ll share anyway!

I’m typing up my initial impressions of Infinity currently, so look for that in the next week or so, along with a slew of new content as motivation has taken me once more (I hope).

In the meantime, I got back to painting my Tohaa because, well, it’s only 13 models at the moment (with plans for a couple additions soon as they are released) so it shouldn’t be a big deal to get a fully painted force ready.

Here are a pair of Sakeals (a unit I love so far). The red is what I was originally planning for my Tohaa, as a take on a flesh-and-bone scheme.  Over the weekend, I was bit by the desire to paint (finally), so I got to work on this new version.  I’m really liking the blue now because of how it stands out more and is quite different from the stock studio scheme.

My current goal is to have around 75% (so 9 models) of my Tohaa painted for by return back to gaming in about 2-ish weeks.

Tohaa Sakiel WIP

Tohaa Sakiel WIP #1 Inside-out man!
Inside-out man!

I sure do jump around a lot when it comes to painting…

While struggling to contain my painting fatigue/ADD in the wake of our recent Journeyman and some commission work for  locals, I’ve been taken with Infinity as detailed in my last two posts.

Welp, last night I broke out another one of my Tohaa models, this time the Sakiel, and worked on him to about 60% completion.  Base colors are all there and his symbiote armor (awesome) is at least done.

I was making up the color scheme as I went along really, until about have way, I decided to do the “flesh on the outside” and bone scheme you see here.  I’m waiting for a new brush to come in so I can make attempts at wetblending some highlights on the armor plating and weapon, so for now, he’s going to be stuck in this state for at least a week or so…

Still not sure about the glowing bits (although as you can see, I’m leaning towards blue) or the base.  I originally planned on doing a green dirt base, but I may actually tap Secret Weapon pigments and use their Wet Earth kit instead.  I’ve been wanting to try out pigments for a bit anyway.

In related news, tonight is going to be our Infinity demo night, as with the Journeyman AND Nova Open finally behind us, burn out is quite high I think in our crew. Along with Infinity demos, I predict much BS-ing around and High Command being played.  On the plus side, it seems like a good number of our players are actually pretty excited about Infinity as well, even as at the same time, there are some talking about becoming MUCH more competitive WM players.  So far here’s the faction breakdown we have:

  • 1x Tohaa (me obviously)
  • 2x ALEPH
  • 2x Nomads
  • 1x Yu Jing
  • 1x Haqqislam
  • 1x Pan Oceania

Of course, I’ll let you know my thoughts here some time next week, after I’m gotten in some demo games and had time to digest them a bit!

Commission: Infinity PanO Fusilier Hacker

PanO Fusilier Hacker
The future is so bright…(click for larger pic)

My first paid commission piece! This is a test/try out model for a possible larger order of more Infinity figures (Haqqislam I believe).

The client is mostly concerned with matching his existing models basing and he already has a color scheme set for them.  On this model, I was free to choose a color scheme for the actual model.  I had a harder time with that then I thought…until I took a little inspiration from the card it came with! I missed a line on his pants (easy to take care of) that I can see.

Here is an example of the basing I needed to match.  Do you think I nailed the basing?  Minus the grass tufts which I’ll have on there shortly once I receive them.   Also what do you think of the paint job itself?  I’d really appreciate any and all feedback on this!

Vlad, Dark Prince vs. War Witch Deneghra

Last night I played a game against Mugu and his masterfully painted Cryx force.  I had played Mugu before when I was but a wee noob (now I’m a big noob) and it was a lot closer than it was this game. Sheesh.  Mugu, I think you’ll do just fine at Templecon! Good Luck!

I tried something new this time with pVlad and 3 warjacks.  It’s a list I had been wanting to try out for a while now.  I also proxied the Kayazy Eliminators (Eiyrss & Zerkova in the pics).  pVlad appears to be quite the straightforward caster from looking at his stats and spell list. Signs & Portents is just such an amazing spell.  Blood of Kings too.  But alas, it was not enough to beat Mugu.  As you can see from the pictures, he outnumbered my force by a good bit.  I attempted to barrel into his forces, hoping to weather my ‘jacks through the Thrall mass, while my Iron Fangs cleaned up on the right side.  Things went south quickly as I lost a good majority of my Pikemen very early in the game.

Where I was whittling his force Thrall by Thrall,  my force was getting carved.

Then Deneghra popped her feat…

…there was just no way I was going to pull it out now.  I conceded the game to Mugu.  Man, what a feat she has!

My initial thoughts on Vlad:  He’s alright.  I’m sure he is probably top-tier compared to Strakhov, but while playing him, he just didn’t excite me I guess.  Having 7 focus was a major boon though!  Despite only being one more than Strakhov’s, I felt like I had focus to burn each turn!  I was hoping to clear the way for a Blood of Kings fueled murder run, but it just didn’t happen. Mugu’s forces were just too much.  I really needed some AOEs.  Note to self…

Unrelated Sidenote!

Speaking of games…does anyone play Infinity?  I really like the models and was just curious on what peoples’ thoughts about the game were.  From talking to some people at various game shops, Malifaux is supposed to be the current hot shit, but I just can’t get behind the models outside of maybe 2 or 3 of them.  But Infinity looks pretty cheap and easy to pick up.  I may just pick up some models just to screw around with.